CT Richtofen    CT-L7515E3-09660090007-2	20000 tons
 batteries bearing	    7    6   7    	Crew=280
 batteries                  7    6   7        	TL=14
Passengers=0 Low=0 Cargo=514 Fuel=1100 EP=1000 Agility=1

LS Spad         LS-2106C11-40000046000-0	200 tons
 batteries bearing	         11       	Crew=7
 batteries                       11           	TL=14
Passengers=0 Low=0 Cargo=0 Fuel=26 EP=26 Agility=6

T Camel Class	 C-A60112x-00000000000-0	1000 tons
						Crew=7
						TL=14
Passengers=0 Low=0 Cargo=0 Fuel=834 EP=20 Agility=1



The Richtofen class looks much like a child's toy jack as it floats in space. Six "arms" jut out from a common central point, and at the end of each delicate-looking arm is clamped a pair of Spads.

Along each arm are a series of nodes, flat decks which house portions of the jump and manouvre drives, powerplants, turrets, cargo, crew, and screen generators.

Most of these components are modular and can be attached in a variety of configurations. Standard tactical doctrine, however, calls for all essential functions to be dispersed as evenly as possible across the arms so as to minimize the damage from any individual hit. As a side-effect, should any arm be damaged beyond the in situ repair capability, its nodes can be clamped to any less damaged arms and the damaged arm jettisoned. A new arm can be fitted at naval base to return the ship to full functionalitly. It is this capability which has given the class the nick-name of "the Starfish."

The arms themselves are little more than long strands of conduit, through which pass data-cables and fibre-optic backups, an elevator shaft, a zero-G personnel shaft, and various other control systems. Each arm is roughly 1 kilometer long, and five meters in diameter.

The elevator system is worth a few extra notes. To begin with elevator is a misnomer, it is really a system of transport cars. Covering as it does about 1 km, it is desirable to have multiple units on each arm, three to be exact. So there are, in fact, three seperate elevator tubes and three zero-G personnel shafts. At intervals along the arm are cross-over points where the cars can move from one shaft to another, and a computerized system controls the traffic flow.

The elevators themselves are kept at a fractional G, usually around .2 or .3, and are aligned with direction of travel. This allows personnel to enter the elevator from zero-G with too much disorientation but keeps objects from flying up to the 'roof' when the elevator decellerates at a stop. Individual crew members tend to use the zero-G shafts from preference, leaving the elevators for cargo.

At the center of the ship is the bridge as well as docking space for the Camel class refueling barge.

A Typical Crew Node


This is a typical crew node, 50 meters by 10 meters, with 27 staterooms. The partitions dividing the two lounge areas are removable, and the configuration shown is common when it is desirable to seperate officers and crew, or Marines from Navy, or some other distinction. If the entirity of the node is of the same class and service, the walls are often removed to give a single large lounge. Even in this configuration the walls are actually large accordian doors which may be temporarily opened.

All fresher facilities are shared, although in the standard configuration the facilities are seperated as well.

The access to the arm is through two hatches toward the center of the node. The hatches are irises in the floor and the area above them is kept at zero-G. One hatch leads into the zero-G tube for those who do not wish to wait for the elevator. The other leads into the elevator.

The node is clamped to the arm along its long axis. Personnel nodes are usually affixed to the arm fairly close to the bridge; between the bridge and the outer engineering and gunnery nodes, so as to make travel from quarters to duty stations as easy as possible.

There are six crew nodes required for a full complement.

Other nodes

No floor plans are provided for the other nodes, since they are uninteresting in design. All have access hatches in or near the center, in the floor. The nuclear and meson screen nodes, as well as the hardpoints, are quite small, just large enough for the equipment and any needed crew. Cargo nodes come in varying sizes and may be moved around from arm to arm as needed. Jump, manouvre and powerplant modules also contain little other than the equipment and crew space. All control information is fed down the control fibers to the bridge.

Richtofen Class
CT Richtofen Carrier, 20000 tons (L)
	Dispersed (7)
	Jump-5 1200 tons
	Manouvre-1 400 tons
	Power Plant-5 2000 tons
	Jump Fuel-10000 tons
	PP Fuel-1000 tons
	Fuel Refiners-100 tons
	1000 Energy Points
	Bridge-400 tons
	Computer-5fib (E) 10 tons
	Crew-Command:CO,Exec, Comp, Med, Commo, two Nav, four ratings
	     Engineering: 3 Officers, 7 Petty Officers, 26 Crew
	     Gunnery: Chief, 2 Officers, 5 Petty Officers, 26 Crew
	     Flight: Flight Control Officer, 13 Maintainence Crew
			7x12 Crew for Corvettes=84
		        1x7  Crew for Fuel Tender
	     Ships Troops: 1 Officer, 59 Men
	     Service Crew: 40 men
		Total Crew=280
	Quarters: 10 Single, 150 double is 160 @4 tons, 640 tons

	Nuclear Dampers-6 12 tons, 60 Energy
	Meson Screens-6 24 tons, 240 Energy
	200 Hardpoints
	  Batteries 1-7 10 triple sandcaster turrets, 10 tons, 0 Energy
		Total 70 tons, 0 Energy
	  Batteries 8-14 10 triple missile turrets, 10 tons, 0 Energy
		Total 70 tons, 0 Energy
	  Batteries 15-20 10 triple laser turrets, 10 tons, 30 Energy
		Total 60 tons, 180 Energy
	Carries: 12 200 ton Strike Corvettes, 2400 tons
	Carries: 1 1000 ton Fueling Barge, 1100 tons
	Cargo: 514 tons

Tonnage:18846
Energy Used: 480
Spad Class 
LS Strike Corvette, 200 ton (2)
	Needle (1)
	Manouvre-6 34 tons
	Power Plant-D 52 tons
	PP Fuel-26 tons
	Bridge-20 tons
	26 Energy points
	Model 1 Computer 0 Energy Point, 1t
	Crew is: 7
		Command Section:  Pilot, Navigator, Medic
		Engineering Section: Two Engineers
		Gunnery Section: Two gunners
	Quarters: 1 single occupancy, 3 double - 4 @ 16 tons
	50 ton Plasma Gun Bay, 50 tons, 10 Energy
	1 Hardpoint
	   Battery 1, triple laser turret, 1 tons, 3 Energy
		

Tonnage Used: 200 t
Energy Used: 12

Camel Class
T Camel Fueling Barge, 1000 tons (A)
	Flattened Sphere (6)
	Manouvre-1 20 tons
	Power Plant-1 20 tons
	PP Fuel-20 tons
	Extra Fuel Space: 886
	Fuel Scoops
	Fuel Refiners-20 tons
	20 Energy Points
	Bridge-20 tons
	Computer-2 2 ton
	Crew:Pilot, Navigator, Medic, Engineer, Engineers Mate, two crew
		Total: 7
	Quarters: 1 single, 3 double @ 4 tons, 12 tons

Tonnage: 1000
Energy used: 0